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Evolution of design 3.1 (Sumarised)
Anchor 2
Stage 4 (3.1 building)

Design driver
Creating a physical connection with context

Stage 2 (connecting program)
Stage 3 (Circulation)
Stage 1 (Program)
Design driver
Attraction of Users
Design driver
Incoperating growing space into building design
Design driver
Making whole building disability accessible
Evolution of design 3.2 (Sumarised)
Anchor 1
Stage 5

Design driver
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Opening up a part of the butchers program to the public
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Choosing a structural system
Stage 6

Design driver
Creating a growing facade that grows vegetables for the farmers market and can also encourage community gardening programs.
Stage 7

Stage 8

Design driver
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Roof redesign
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Building services and systems
Design driver
Considering the wider context of my proposed build and aspects of secondary program
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